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Bug
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Resolution: Won't Fix
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None
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1.19
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None
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Confirmed
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(Unassigned)
English is not my native language; please excuse typing errors.
The bug:
The Boolean values of "OnGround" will jump wildly between true and false, when I walk to the slime block from other bolcks.
How to reproduce:
Put the following command into the repeat command block and select "always archive"
/execute as @a run tellraw @s ["Now OnGround=",{"nbt":"OnGround","entity":"@s"}]
Then walk on the slime block.
In addition, in this case, jumping or jumping to the slime block form other blocks will display normally(OnGround:1b).
But if I press the SHIFT{into Sneak}, the bug will reappear.
The previous version also exists, but it is not known from which version.
- relates to
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MC-216985 Some entities don't bounce on a slime block when falling down into it
- Open
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MC-112344 Testing an entity's 'OnGround' NBT when inside certain blocks will return inconsistent results.
- Reopened
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MC-266337 Player constantly switch between being on the ground and in midair when in bed
- Resolved