-
Bug
-
Resolution: Duplicate
-
None
-
1.19
-
None
-
Windows 10, Java 17.0.3 64-bit, 64-bit computer.
-
Unconfirmed
-
(Unassigned)
I think this picture says it all:
The steps I took to produce this are:
- Opened a world with a random seed (6526022573367854339)
- Render distance + simulation distance 12 chunks, Chunk builder threaded, Smooth lighting maximum, Graphics Fancy, Brightness Bright, Mipmap levels 4
- I flew around a little and discovered this (at -31, 95, -28).
I have not placed nor broken any blocks, this is completely natural. The lighting also is not just a visual bug, F3 says that the dark blocks are all at light level 0, the bright ones are 4-7, meaning mobs can spawn there.
- duplicates
-
MC-249508 Light emitted from cave vines and glow lichens upon world generation still sometimes doesn't propagate across chunk borders
- Resolved