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Bug
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Resolution: Duplicate
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None
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1.19
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windows 10
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Unconfirmed
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(Unassigned)
So I was trying to detect when the player was moving by using the motion nbt data, but when i tried to read it, it only gave me a output of 0.0d, -0.07....d, 0.0d which is the idle motion. Now i was trying it out on different mobs and there motion worked perfectly fine rising the X and Z as they start walking. The players X and Z motion on the other hand only started rising when sprint jumping and only while in the air.
- duplicates
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MC-122814 '/data get' does not properly return player motion
- Resolved