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Bug
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Resolution: Unresolved
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None
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1.19, 1.19.3, 1.20.1
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Confirmed
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Game Events
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Low
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Gameplay
I'm not sure whether actual explosion (not ignition) sounds are supposed to trigger the sculk shrieker when caused by a player, but the current behavior is inconsistent:
- TNT explosions do trigger the shrieker when ignited by a player with flint and steel.
- TNT explosions do trigger the shrieker when ignited by a player with a flame bow.
- Firework rocket explosions (as well as launches) do trigger the shrieker when launched by a player.
- Creeper explosions do not trigger the shrieker when ignited with flint and steel.
- Minecart with TNT explosions do not trigger the shrieker when the minecart is ignited by being hit by a player while in motion.
- End crystal explosions do not trigger the shrieker when the crystal is hit by a player.
- End crystal explosions do not trigger the shrieker when the crystal is shot with a bow.
- Bed explosions do not trigger the shrieker when a player attempts to sleep in the Nether.
In the TNT and Minecart with TNT tests, extraneous vibrations such as ignition, projectile impact, and minecart motion were muffled with wool; the wool was destroyed by the explosion.
(EDIT: Made a few additions to the list.)