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Bug
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Resolution: Duplicate
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None
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1.19, 22w24a
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None
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Java Edition
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Community Consensus
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(Unassigned)
Whenever a Sculk Sensor is cloned using /clone or if by a structure block. The Sculk Sensor will lose all functionality, typically only displaying the vibration the first time it would be triggered. This does not happen if a Sculk Sensor is put in the world through /Setblock or /Fill. A short video attached shows me activating a structure block and command block with the /Clone command, but when I jump only the original Sculk Sensors I placed activate.
- duplicates
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MC-207251 Sculk sensors and shriekers do not work correctly when cloned, generated on superflat worlds or placed with custom structures
- Resolved