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Bug
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Resolution: Duplicate
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None
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1.19
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None
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Unconfirmed
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(Unassigned)
shipwrecks, ever since being added to the game in 1.13, have contained doors. But, this has a problem. This is because doors cannot be waterlogged (which doesn't seem logically consistent, considering that trapdoors can.). As a large portion of shipwrecks are generated underwater, it's out of place for an unwaterlogged door to be generating in the middle of a soggy shipwreck. To solve this, I would either make doors able to be waterlogged, or remove them from shipwrecks.
- duplicates
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MC-125351 Some partial blocks that don't pop off when underwater, cause water to show flowing animation at the sides
- Resolved