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Bug
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Resolution: Duplicate
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None
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1.19
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None
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System Specs
OS: Arch Linux
Mesa/OpenGL: 22.1.1
OpenAL (system): 1.22
Audio Server: Pipewire and Pulseaudio
Java: OpenJDK 17.0.3.u7 x86-64
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Unconfirmed
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(Unassigned)
System Specs
OS: Arch Linux
Mesa/OpenGL: 22.1.1
OpenAL (system): 1.22
Audio Server: Pipewire and Pulseaudio
My Issue:
Whenever I started playing 1.19, something that was immediately wrong was the fact that all audio effects seem to be downgraded. Apparently, y'all exposed OpenAL's HTRF capabilities in this new update, but that still has no effect on audio quality (nor does it seem to work).
In the past, minecraft was able to read the audio settings from OpenAL's user wide config in the home directory of the user, and seems like it still as, and both Minecraft 1.19 and 1.18.2 uses the audio backend I prefer in the user-wide OpenAL settings.
I have changed nothing in configuration between the 1.18.2 and 1.19 test in my video, and I hope y'all understand what I mean by, "degraded audio." The video can be viewed here on youtube detailing my experience of the problem.
- duplicates
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MC-252546 Poor audio quality compared to 1.18.2
- Resolved