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Bug
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Resolution: Duplicate
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None
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1.19 Pre-release 1
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None
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Windows 10, Java 8, version 333
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Unconfirmed
The warden cannot swim in liquids, somewhat nullifying its danger and disaster-like nature, supposedly urging escape rather than combat
What I expected to happen was...:
The warden would swim, or in some way attack the player more efficiently while swimming
What actually happened was...:
The warden was nearly stopped to a halt in both water and lava, rendering its attacks useless aside from the "sonic boom", which does pitiful damage if the player has any armour equipped.
Steps to Reproduce:
1. Get a warden, either by spawning one in naturally or with a command.
2. Lure it into a liquid.
3. Fight it in survival mode and watch it move at the speed of a snail.
- duplicates
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MC-250045 The resistance of the flowing water or lava is too high for the warden, which prevents the warden from getting close to the target
- Resolved