-
Bug
-
Resolution: Cannot Reproduce
-
None
-
22w17a, 22w18a
-
None
-
Unconfirmed
-
(Unassigned)
The Bug:
The entity_hurt_player advancement trigger does not trigger when a Warden damages a player using its Sonic Boom attack.
Steps to Reproduce:
1) Add the attached datapack to your world.
2) Go in survival mode (recommend to use resistance effect for this and clearing the darkness effect with a repeating command block)
3) Summon a warden
4) Have it attack you with a melee attack.
Watch as the say command in chat works perfectly fine, because melee attacks register correctly towards the entity_hurt_player trigger. The advancement is revoked after the say command, so the say command will work for every single melee attack.
5) Pillar up a few blocks so the warden can't reach you with a melee attack and is forced to attack you with a sonic boom.
Watch as the say command in chat does not work at all - because the entity_hurt_player trigger doesn't trigger from sonic boom anymore after 22w17a.
Observed Behavior:
The entity_hurt_player advancement trigger does not trigger when the Warden damages players using the Sonic Boom attack.
Expected Behavior:
The entity_hurt_player advancement trigger should trigger when the Warden damages a player using the Sonic Boom attack.