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Bug
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Resolution: Duplicate
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None
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22w16b
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None
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Unconfirmed
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(Unassigned)
Out of nowhere my game started drastically slowing down to an average fps of 1 and quickly crashed. After several attempts of loading into my world and experiencing the same frame drop and crashing I looked at the crash report. Report told me that the source of my problem was a bee that was trying to go straight upward. After several attempts to load the world, I determined that the bee in question was in an unloaded chunk, stuck in a bamboo plant, and probably trying to path its way to its hive as it was currently night time in game. Eventually I was able to teleport to the bee, which freed it, but judging by the fact that I quickly crashed after arriving in its location, the bee was probably corrupted so I had to kill the bee, thus ending my crashing and slowed frame rate.
- duplicates
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MC-250321 Flying and aquatic mobs pathfinding in certain blocks cause crash || The game crashed whilst ticking entity Error: java.lang.NullPointerException: Cannot invoke "dnm.a()" because "$$1" is null
- Resolved