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Bug
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Resolution: Works As Intended
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None
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22w15a
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Confirmed
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Commands
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Low
The Bug:
The minecraft:generic.attack_knockback attribute doesn't work with wardens' sonic boom attack.
Steps to Reproduce:
- Build the setup as shown in the attachment below. setup.png
- Whilst standing on top of the diamond block, summon a warden that deals large amounts of knockback, (has its minecraft:generic.attack_knockback attribute set to a value of "10.0d").
/summon minecraft:warden ~ ~ ~ {Attributes:[{Base:10.0d,Name:"minecraft:generic.attack_knockback"}],Brain:{memories:{"minecraft:dig_cooldown":{value:{},ttl:1200L}}}}
- Give yourself the resistance effect so that you don't die.
/effect give @s minecraft:resistance 99999 4 true
- Switch into survival mode, stand on the opposite side of the glass wall to the warden, and constantly produce vibrations to make it become aggressive towards you.
- Wait for the warden to perform its sonic boom attack on you.
- Take note of how far you were knocked back and compare it to how far you are knocked back from a regular warden with default attributes.
Observed Behavior:
The minecraft:generic.attack_knockback attribute doesn't work with wardens' sonic boom attack.
Expected Behavior:
The minecraft:generic.attack_knockback attribute would work with wardens' sonic boom attack.
- relates to
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MC-269226 The minecraft:generic.attack_knockback attribute remains unutilized for certain mobs capable of executing melee attacks.
- Open