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Bug
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Resolution: Duplicate
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None
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1.18.1
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None
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Java 17
Windows 10
Creative World
See attachments for data pack used
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Unconfirmed
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(Unassigned)
Using a function file I tried to call "loot give @s loot <loot table> which gave me an invisible item that took up a slot in my inventory. I tried executing the same function file over and over with no results. My inventory updated once I called the loot table myself ingame and gave me every item that I had called each time.
Strangely it doesn't update if my inventory changes in any other way (eg, calling a different loot table, even manually), and the space in my inventory will still be taken up
This may be related to MC-197349
- duplicates
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MC-239935 Client-side desyncs can still occur when using the "/item" or "/give" commands repeatedly
- Open