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  1. Minecraft: Java Edition
  2. MC-248529

Loot table and feature ID use different names to refer to the same structure

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    • Confirmed
    • (Unassigned)

      Discovered while testing MC-248528, which is closely related.

      The bug

      The structure called "minecraft:monster_room" contains chests with a loot table named "minecraft:chests/simple_dungeon". As can be seen here, these IDs refer to the same structure by two different names, which is confusing.

      How to reproduce

      1. Use the command /placefeature minecraft:monster_room ~ ~ ~ while underground in Spectator mode near a cave (may require moving around a bit before it succeeds)
      2. Note the structure which is placed, and the loot in its chests
      3. Use the command /loot spawn ~ ~ ~ loot minecraft:chests/simple_dungeon
      4. Note that this loot matches that of the aforementioned structure, despite said structure not having an ID of "simple_dungeon"

      Expected results

      The structure ID used by both of these would match.

      Actual results

      The same structure is referred to by two completely different names.

      How to fix

      Either the loot table should be renamed to "minecraft:chests/monster_room", the structure renamed to "minecraft:simple_dungeon", or both the loot table and the structure should be respectively renamed to "minecraft:chests/dungeon" and "minecraft:dungeon".

        1. 2022-02-09_19.33.31.png
          289 kB
          Connor Steppie
        2. 2022-02-09_19.33.37.png
          95 kB
          Connor Steppie
        3. 2022-02-09_19.33.48.png
          154 kB
          Connor Steppie

            Unassigned Unassigned
            Awesoman3000 Connor Steppie
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              Created:
              Updated:
              Resolved:
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