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Bug
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Resolution: Duplicate
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None
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Minecraft 1.6.2
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None
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Windows 64-bit Home Premium 2G of allocated ram, 4-Core 2.9Ghz, Terrible Graphics card, 64-bit Java 7
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Unconfirmed
---What happens---
When there are too many sounds coming from one thing, it begins cutting off other sounds, in this case, the moo's from my cow farm cause the chest opening sounds to get cut off half way
---What should happen---
I understand that sounds are limited due to efficiency reasons, but I believe the sounds for things such as cows, should not limit the sounds coming from things such as a chest, and instead, each sound or set of sounds should have a limit, separate from that of other sounds
---How to recreate---
(Easiest way)
Make a 2x2x3 hole in the ground
Fill with any animal of your choosing (Alot, like 50-100 animals)
Place down a nearby chest
Try opening the chest a few times and listen to the sound it makes
- duplicates
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MC-1538 Sound glitches when too many sounds are supposed to play
- Open