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Bug
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Resolution: Unresolved
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None
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1.18.1, 1.19, 1.19.1, 1.19.2
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Confirmed
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Text
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Low
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Platform
The bug
The description for the "Fast" graphics setting mentions disabling transparency for "various blocks such as leaves". However, from my testing, leaves are the only block to be affected by the setting in the current version (1.18.1). As such, this description is slightly misleading.
How to reproduce
- Enter the video settings menu
- Locate the graphics setting button
- Place the cursor over the button and set it to "Fast"
- Note the wording of the message with regard to blocks
- Now exit the menu and note that leaves are the only family of blocks to see any actual changes
Expected results
Either the message would only mention leaves rather than implying visual changes to other blocks, or other blocks would be subject to visual changes as a result of this setting.
Actual results
The message is worded as shown in the attached screenshot.
How to fix
Changing this message to only mention leaves would be the quickest fix, but there are some other ways this could be fixed and other changes that could be made.
- Perhaps some other elements of the game's block rendering could be changed by this setting. Making ice opaque on Fast graphics would be one option, given it appears in high quantities naturally and may have a performance cost in rendering. (Blocks like stained glass, slime blocks and honey blocks probably would be unaffected due to not naturally generating, or at least not in as high quantities as ice does, in much the same way spawners don't become opaque on Fast graphics.)
- Is there even a significant benefit to making leaves opaque anymore? MC-179383 probably cripples what little benefit there currently is from doing so - maybe stop this option from making leaves opaque but make it enable inter-leaves culling?