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  1. Minecraft: Java Edition
  2. MC-243106

The sounds of interacting with some entities aren't controlled by the "Players" sound slider

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.17.1, 1.18 Release Candidate 3, 1.18, 1.18.1, 22w03a, 22w05a, 22w06a, 1.18.2 Pre-release 1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20.1, 1.21
    • None
    • Confirmed
    • Sound
    • Low
    • Gameplay

      The Bug:

      The sounds of interacting with some entities aren't controlled by the "Players" sound slider.

      Any action that is created through the player doing something that doesn't result in blocks being changed, is normally controlled by the "Players" sound slider. For example, the sounds of players milking cows, shearing sheep, and throwing tridents, are all controlled by the "Players" sound slider as they should be, because the player is producing these sounds and performing these actions.

      Many sounds of interacting with entities aren't controlled by the "Players" sound slider and are instead controlled by other sound sliders. Below I've constructed a table that highlights these errors.

       

      Sound Current Assigned Sound Slider Expected Assigned Sound Slider
      Milking entities using buckets Players Players
      Shearing entities Players Players
      Applying dyes to sheep Players Players
      Milking entities using bowls Friendly Creatures Players
      Repairing iron golems Friendly Creatures Players
      Attaching saddles to entities Friendly Creatures Players
      Attaching horse armor to horses Friendly Creatures Players
      Attaching carpets to llamas Friendly Creatures Players
      Attaching chests to entities Friendly Creatures Players
      Using flint and steel on creepers Hostile Creatures Players

      Steps to Reproduce:

      1. Navigate to the "Music & Sounds" settings menu.
      2. Turn the "Players" sound slider to "OFF".
      3. Turn every other sound slider to "100%".
      4. Exit this menu and produce any of the affected sounds as listed above that are not currently controlled by the "Players" sound slider.
      5. Take note as to whether or not many sounds of interacting with entities can be heard, (are controlled by other sound sliders instead of the "Players" sound slider).

      Observed Behavior:

      The sounds aren't controlled by the "Players" sound slider and are instead controlled by other sound sliders.

      Expected Behavior:

      All sounds of interacting with entities as listed above would be controlled by the "Players" sound slider. The reason why the affected sounds should be controlled by the "Players" sound slider is that the player is interacting with the entity and is the cause of the sound being produced, thus should be controlled by the "Players" sound slider.

            Unassigned Unassigned
            Avoma [Mod] Avoma
            Votes:
            9 Vote for this issue
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            5 Start watching this issue

              Created:
              Updated:
              CHK: