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Bug
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Resolution: Duplicate
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None
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1.18 Release Candidate 3
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None
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-- System Details --
Details:
Minecraft Version: 1.18 RC3 (edited, sinced text copy was older)
Minecraft Version ID: 1.18-pre7
Operating System: Windows 10 (amd64) version 10.0
Java Version: 17.0.1, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 795494136 bytes (758 MiB) / 1577058304 bytes (1504 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 12
Processor Vendor: AuthenticAMD
Processor Name: AMD Ryzen 5 1600 Six-Core Processor
Identifier: AuthenticAMD Family 23 Model 1 Stepping 1
Microarchitecture: Zen
Frequency (GHz): 3,19
Number of physical packages: 1
Number of physical CPUs: 6
Number of logical CPUs: 12
Graphics card #0 name: NVIDIA GeForce GTX 970
Graphics card #0 vendor: NVIDIA (0x10de)
Graphics card #0 VRAM (MB): 4095,00
Graphics card #0 deviceId: 0x13c2
Graphics card #0 versionInfo: DriverVersion=27.21.14.6172
Memory slot #0 capacity (MB): 8192,00
Memory slot #0 clockSpeed (GHz): 2,40
Memory slot #0 type: DDR4
Memory slot #1 capacity (MB): 8192,00
Memory slot #1 clockSpeed (GHz): 2,40
Memory slot #1 type: DDR4
Virtual memory max (MB): 20928,89
Virtual memory used (MB): 11366,45
Swap memory total (MB): 4608,00
Swap memory used (MB): 38,83
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.18-pre7
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce GTX 970/PCIe/SSE2 GL version 3.2.0 NVIDIA 461.72, NVIDIA Corporation
Window size: 1920x1080
GL Caps: ERR
GL debug messages:
Using VBOs: Yes
Is Modded: Probably not. Client jar signature and brand is untouched
Type: Client (map_client.txt)
Graphics mode: fancy
Resource Packs: vanilla
Current Language: English (US)
CPU: 12x AMD Ryzen 5 1600 Six-Core Processor
(copied from and unrelated crash report)-- System Details -- Details: Minecraft Version: 1.18 RC3 (edited, sinced text copy was older) Minecraft Version ID: 1.18-pre7 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 795494136 bytes (758 MiB) / 1577058304 bytes (1504 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 12 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 5 1600 Six-Core Processor Identifier: AuthenticAMD Family 23 Model 1 Stepping 1 Microarchitecture: Zen Frequency (GHz): 3,19 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: NVIDIA GeForce GTX 970 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095,00 Graphics card #0 deviceId: 0x13c2 Graphics card #0 versionInfo: DriverVersion=27.21.14.6172 Memory slot #0 capacity (MB): 8192,00 Memory slot #0 clockSpeed (GHz): 2,40 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192,00 Memory slot #1 clockSpeed (GHz): 2,40 Memory slot #1 type: DDR4 Virtual memory max (MB): 20928,89 Virtual memory used (MB): 11366,45 Swap memory total (MB): 4608,00 Swap memory used (MB): 38,83 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.18-pre7 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 970/PCIe/SSE2 GL version 3.2.0 NVIDIA 461.72, NVIDIA Corporation Window size: 1920x1080 GL Caps: ERR GL debug messages: Using VBOs: Yes Is Modded: Probably not. Client jar signature and brand is untouched Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: English (US) CPU: 12x AMD Ryzen 5 1600 Six-Core Processor (copied from and unrelated crash report)
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Unconfirmed
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(Unassigned)
The problem is a certain chunk shown in this video:
https://www.youtube.com/watch?v=qsczEpgyyAg
Crossing the chunks borders in a positive X direction or a negative Z direction results in a short freeze, only reproducable on the server and not in the same world being played singleplayer. Only the person crossing is affected by the freeze.
And as shown in the video only this single chunk causes the problem.
- duplicates
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MC-162253 Lag spike when crossing certain chunk borders
- Resolved