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  1. Minecraft: Java Edition
  2. MC-242602

Changing flat world presets not working in 1.16 / 1.17 / 1.18 pre-release 6

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    • None
    • 1.17.1, 1.18 Pre-release 6
    • In a custom flat world presets in version 1.16 / 1.17 / 1.18 pre-release 6
    • Unconfirmed
    • (Unassigned)

      1 - Use Minecraft version 1.15 and create a new flat world. In the presets of it, put new preset :

       

      minecraft:bedrock,10*minecraft:stone,5*minecraft:dirt,minecraft:grass_block;minecraft:plains;stronghold(count=1),village,biome_1,decoration,lake,lava_lake

       

      The presets I put above mean :

      • 1 bedrock
      • 10 stone
      • 5 dirt
      • 1 grass block
      • minecraft plains (biome plains)
      • stronghold
      • village
      • biome_1
      • decoration (tree & grass)
      • lake
      • lava_lake

       

      The presets that do not work in 1.16 and higher are :

      • stronghold
      • village
      • biome_1
      • decoration (arbre & herbe)
      • lake
      • lava_lake

       

      By creating the world, we can see that the presets we were validated, there are villages, decoration (trees and grasses) as well as lakes and lava lakes compared to a flat world with the basic presets where there are no there is nothing except the villages.

       

      2 - Go to Minecraft version 1.16 or higher (1.16 / 1.17 / 1.18 pre-releases 6) and create a flat world with the basic presets and another with the presets I gave above, the difference is that in the world with the modified presets, it does not take into account decorations (trees and grasses) as well as lakes and lava lakes.

       

      3 - Then to finish, if we convert a 1.15 flat world into a higher version of minecraft with preset changes, these are not counted from the ungenerated chunks of the map. Those who will emerge a very basic flat world from chunks not generated in version 1.16 and above.

            Unassigned Unassigned
            Otrax Marc-Antoine Lepers
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              Created:
              Updated:
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