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Bug
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Resolution: Duplicate
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None
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1.17.1, 1.18 Pre-release 6
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In a custom flat world presets in version 1.16 / 1.17 / 1.18 pre-release 6
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Unconfirmed
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(Unassigned)
1 - Use Minecraft version 1.15 and create a new flat world. In the presets of it, put new preset :
minecraft:bedrock,10*minecraft:stone,5*minecraft:dirt,minecraft:grass_block;minecraft:plains;stronghold(count=1),village,biome_1,decoration,lake,lava_lake
The presets I put above mean :
- 1 bedrock
- 10 stone
- 5 dirt
- 1 grass block
- minecraft plains (biome plains)
- stronghold
- village
- biome_1
- decoration (tree & grass)
- lake
- lava_lake
The presets that do not work in 1.16 and higher are :
- stronghold
- village
- biome_1
- decoration (arbre & herbe)
- lake
- lava_lake
By creating the world, we can see that the presets we were validated, there are villages, decoration (trees and grasses) as well as lakes and lava lakes compared to a flat world with the basic presets where there are no there is nothing except the villages.
2 - Go to Minecraft version 1.16 or higher (1.16 / 1.17 / 1.18 pre-releases 6) and create a flat world with the basic presets and another with the presets I gave above, the difference is that in the world with the modified presets, it does not take into account decorations (trees and grasses) as well as lakes and lava lakes.
3 - Then to finish, if we convert a 1.15 flat world into a higher version of minecraft with preset changes, these are not counted from the ungenerated chunks of the map. Those who will emerge a very basic flat world from chunks not generated in version 1.16 and above.
- duplicates
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MC-188569 Some flat world preset code: decoration or other code not working properly
- Open