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Bug
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Resolution: Duplicate
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None
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1.17.1, 1.18.1
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None
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Windows 10, Java 16.0.2, Minecraft Java Edition
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Confirmed
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Rendering
I'm trying to create a large scale fog effect by layering blocks of glass with a layer of air in between each layer of glass, but in doing so I have encountered a strange render glitch. (Examples attached below). Some layers of glass appear to not render in properly in a square shape. Upon reloading the world, the glass fully renders back in, but when I go to the other side of the glass wall, or if I move around enough, the glitch will continue to occur. The glitch also occurs in fully vanilla Minecraft and with no resource packs enabled.
- duplicates
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MC-38022 Order of rendering translucent block faces fails to update with camera position
- Resolved