-
Bug
-
Resolution: Duplicate
-
None
-
1.18 Pre-release 3
-
None
-
Using bundled Java runtime
JVM arguments: -Xmx16G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
System:
CPU: i7-8700k
GPU: GTX 1080Ti
RAM: 48 GB DDR4 (2667 MHz; 2x16GB+2x8GB)
Windows version: Windows 10 21H1, build 19043.1348Using bundled Java runtime JVM arguments: -Xmx16G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M System: CPU: i7-8700k GPU: GTX 1080Ti RAM: 48 GB DDR4 (2667 MHz; 2x16GB+2x8GB) Windows version: Windows 10 21H1, build 19043.1348
-
Unconfirmed
As of 1.18 Pre-release 4, the issue seems to be fixed
The bug:
A mob falling through the end portal causes a game crash. The world has a chance to crash again, this is not always the case and the world might be playable after reload.
How to reproduce:
- Find or make an active end portal
- Drop a mob or minecart through the end portal
- duplicates
-
MC-241775 Crash when going through end portals or creating a single biome world with end biomes // java.lang.NegativeArraySizeException: -5
- Resolved