-
Bug
-
Resolution: Invalid
-
None
-
1.17.1
-
I played Java Edition 1.17.1 on macOS Catalina version 10.15.7.
-
Unconfirmed
-
Creative
-
(Unassigned)
One time, I was experimenting with different size creeper explosions, but whenever I put in a high explosion radius, such as 500, blocks would not break. I kept experimenting, and soon found out that 127 was the biggest explosion that still allowed blocks to break. However, entities still were damaged. I speculate that it has something to do with game processing ad the 8-bit integer limit (128).
How to Replicate
- Enter the command, "/summon creeper ~ ~ ~ {ExplosionRadius:500}". (Again, it doesn't have to be 500. Just at least 128.)
- Get a flint & steel.
- Light the creeper.
- No blocks break!