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Bug
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Resolution: Duplicate
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None
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21w41a
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None
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Unconfirmed
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(Unassigned)
When selecting the biome in Single Biome world gen, one would expect to see that biomes which are ocean generate as an ocean with nearly the entire surface below y 63. However, the ocean biomes generate much the same as any other biomes, leading to large amounts of hills and sometimes mountains and very small oceans.
I know exactly why this is happening, but since very few people ever think about the other world options this seems to have been ignored. I would suggest that Single Biome generation (as well as Island and Cave generation when they are reimplemented) be reverted to pre-1.18 terrain noise so people can play in ocean-only worlds and have an actual challenge finding resources instead of just spawning on a hill and finding everything easily.
- duplicates
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MC-236884 In single biome worlds, the terrain doesn't always match the biome (oceans can generate in plains and vice-versa)
- Resolved