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Bug
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Resolution: Duplicate
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None
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1.17.1
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None
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Unconfirmed
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(Unassigned)
Hello Mojang studio. I recently found a problem with world boundaries. When I placed two half-blocks next to each other at different heights at the barrier, I placed the piston so that it pushed the two half-blocks into one block. It worked. Is it possible to code this in such a way that the half blocks destroy each other together?
- duplicates
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MC-82010 Moving blocks do not tick past the world border, causing them to stay offset when pushed by a piston
- Reopened