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Bug
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Resolution: Duplicate
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None
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1.17.1
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None
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Windows 10 - Java 16
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Unconfirmed
I was playing around with NoGravity on falling blocks, player head falling blocks to be precise.
What I expected to happen was...:
I thought I was going to see my head floating as an entity and...
What actually happened was...:
I got an invisible falling block, even when trying with the default player head. The only way to see where it's located is to toggle the hitbox view (F3+B).
Steps to Reproduce:
Case 1 (default): /summon falling_block ~ ~ ~ {Time:1,BlockState:
,NoGravity:1}
Case 2 (custom): /summon falling_block ~ ~ ~ {Time:1,BlockState:
{Name:player_head},NoGravity:1,TileEntityData:{SkullOwner:{Id:[I;0,0,0,0],Properties:{textures:[
{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzEwZmEyYWViMzZhZTY5MjhiYjdmZjNkNWI3NzNlZjQ3MmQxMjA1NDUxMzFhNjg5YzJlNWZmMWVlYmM0MDhkMCJ9fX0="}]}}}}
- duplicates
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MC-64634 Falling sand - Banners, Signs, Chests, Lava or Water- Don't render until done falling
- Resolved