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Bug
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Resolution: Duplicate
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None
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1.17.1
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None
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Unconfirmed
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(Unassigned)
I've setup a large 8 x 15 wall of dispensers, each equipped with shears & facing its own bee nest. I've setup a series of redstone connections to the dispensers in such a way that each direct redstone dust connection treats its respective dispenser as a quasi-connective block for each dispenser around it. I've come to find that, despite the bee nests being saturated with honey, when activated, the quasi-connected dispensers don't shear their combs off consistently (I also noticed that the shears in them were receiving durability damage regardless as though they had successfully sheared however). I setup another wall of dispensers after this with the exact same layout & placed a single redstone dust into each one & activated the circuit to find that every single dispenser dispensed correctly by adding up the dust placed into the system & put out after activation. I've included screenshots of my circuit setup & the pattern of bee nests that were not sheared by my system for reference.
- duplicates
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MC-11193 The order in which powerable blocks (e.g. redstone dust blocks) along a wire are powered or de-powered is not clearly defined and causes a non-deterministic behavior for redstone contraptions
- Open