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Bug
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Resolution: Won't Fix
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None
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1.17, 1.17.1 Pre-release 1
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Confirmed
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Networking
When setting the BeamTarget of a end crystal to above around Y:2000 on a server, the target overflows and instead points towards around Y:-2000.
I have tested this on singleplayer and multiplayer, and it does not affect singleplayer (other than for the unrelated issue in MC-217030)
Command to replicate:
/summon minecraft:end_crystal ~ ~ ~ {BeamTarget:{X:0,Y:2060,Z:0}}
The NBT data also seems to suggest that it should be pointing towards Y:2060.
/data get entity @e[type=minecraft:end_crystal,limit=1,sort=nearest]