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Bug
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Resolution: Duplicate
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None
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1.16.5, 21w20a
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None
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Optifine Minecraft 1.16.5 & normal Minecraft 21w20a on a Optiplex 3010 running Windows 10
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Unconfirmed
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(Unassigned)
The player's X and Z motion will remain at 0.0d unless the player jumps while sprinting, then it updates to the actual motion for about 1-3 seconds, then goes back to 0.0d.
I really have no other way of explaining this then to say just try it out. Use this command in a repeating command block.
execute as @a store result score @s [score] run data get entity @s Motion[0] 100000
Set the [score] to your sidebar, and try just running around. The score will stay on 0 until you start sprint-jumping.
- duplicates
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MC-122814 '/data get' does not properly return player motion
- Resolved