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Bug
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Resolution: Duplicate
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None
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21w17a
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None
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FOV: Any
View Bobbing: ON
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Unconfirmed
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(Unassigned)
When the View Bobbing option is on and the player is walking into a block, the camera rises slightly. However, the hitbox of blocks stays the same, so it offsets.
E.g. in the attached image, I am presing W and looking at lower part of the orange concrete, but I am targeting the purple concrete behind (it has black border and when I left click, I break it instead of the orange concrete).
Steps to reproduce:
- turn on View Bobbing in video settings
- place two blocks on each other
- walk towards them
- keep pressing W and look on the border between them
- their hitboxes are offset
- duplicates
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MC-159952 Camera is shifting when trying to move against a block while in a corner when "Bobbing" is turned on
- Resolved