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Bug
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Resolution: Invalid
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None
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21w16a
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None
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Ubuntu, Java open JDK 11
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Unconfirmed
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(Unassigned)
Running a snapshot server with roughly 5-12 players at once.
Regardless of how much memory is allocated to the server, I've tried 4GB, 6GB and 8GB so far, the server will end up max-ing out regardless of how many players are online.
Things start fine but eventually once there is around 10 people on usage will be high but 2 hours later when there is 1 person on the memory usage is still at 100%.
Constant restarts are the only thing that fix this.
- is duplicated by
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MC-225635 Memory maxed out on server
- Resolved