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Bug
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Resolution: Duplicate
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None
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1.16.5
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None
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Unconfirmed
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(Unassigned)
When an item is /give'd on the same tick as one of that item was dropped, the item will glitch, with the item from /give either not appearing, appearing in a different item stack, or only appearing when picking up the dropped item.
Steps to reproduce:
Create a scoreboard objective tracking a dropped item, e.g /scoreboard objectives add TEST minecraft.dropped:minecraft.diamond (for dropping a diamond)
Set up 2 chained repeating command blocks with the following commands:
give @a[scores=\{TEST=1}] diamond (give players who dropped a diamond a diamond)
scoreboard players set @a TEST 0 (reset the score)
What should happen is that the player should receive a diamond when dropping one
Instead, the items glitch out, often with the /give'd item disappearing.
Attached is a clip of the glitch in action (ignore the sidebar)
- duplicates
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MC-29318 Client misses inventory updates while player is manipulating items - causes invisible items
- Resolved