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  1. Minecraft: Java Edition
  2. MC-221002

Client doesn't load every chunk sent to it by server

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.16.5
    • None
    • java 11, minecraft 1.16.5
    • Unconfirmed
    • (Unassigned)

      My previous post of this issue was labelled as duplicate despite it being completely different fromĀ MC-166508 . So I have reposted. I ask you to look at this harder before grouping it with a vaguely similar issue. This is its own thing.

      A server with 8 chunk render distance will only have 7 chunks displayed by the client, the outermost ring of chunks are not rendered despite them being complete by the client, you can see them render by using a mod that lets the clients vision move freely without moving serverside (free-cam), when viewed this way its apparent that the chunk has complete lighting and pallette, so why isn't it rendered? (even with client view distance at 32)

      If this problem (intentional or not) were fixed, it would increase the view distance of every player on every server by 1 whole chunk, greatly improving quality of life for everyone.

        1. freecam-view-video.mp4
          6.28 MB
          Oliver Kent
        2. freecam-zoom-1.png
          1.09 MB
          Oliver Kent
        3. freecam-zoom-2.png
          848 kB
          Oliver Kent
        4. freecam-zoom-3-chunk-appears.png
          820 kB
          Oliver Kent
        5. freecam-zoom-4-inside-chunk.png
          982 kB
          Oliver Kent
        6. freecam-zoom-5-inside-2chunks-borders-on.png
          1.22 MB
          Oliver Kent
        7. player-pov-1.16.5-vanilla.png
          1.15 MB
          Oliver Kent

            Unassigned Unassigned
            ollyman123 Oliver Kent
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              Created:
              Updated:
              Resolved: