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Bug
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Resolution: Duplicate
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None
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21w11a
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None
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Unconfirmed
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(Unassigned)
When the player is in the doorframe and closes the door, the player stays inside it, right?
- The player cannot sneak, but sprint when inside the door (sprinting works just fine). When the player clips into the door when sneaking, the player model stops sneaking, while the player actually still is in sneak mode (FP camera stays in sneak while the third person cam and player model does not) and cannot fall off the block.
- Player is way faster when sneaking inside door than when not sneaking in door.
- About all the same things count for the trapdoors as well.
- (Please add some kind of debug option where you can display when some important keyboard buttons got pressed (or are pressed) otherwies it is difficult to claim that I sneaked there)
Clip: https://drive.google.com/drive/folders/1sXI1zfNTCPqs1xzSuf5NcdCe2QhPEWVX?usp=sharing
- duplicates
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MC-181404 Pressing shift in a door will let you sprint
- Open