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Bug
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Resolution: Unresolved
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None
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21w11a, 21w14a, 21w20a, 1.17, 1.17.1 Pre-release 1, 1.17.1 Pre-release 2, 1.17.1 Release Candidate 1, 1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 2, 1.18 Pre-release 4, 1.18 Pre-release 5, 1.18 Pre-release 6, 1.18 Pre-release 7, 1.18 Release Candidate 1, 1.18 Release Candidate 3, 1.18 Release Candidate 4, 1.18, 1.18.1 Pre-release 1, 1.18.1, 22w03a, 22w05a, 22w06a, 22w07a, 1.18.2 Pre-release 1, 1.18.2 Pre-release 2, 1.18.2, 22w11a, 22w12a, 22w13a, 22w14a, 22w15a, 22w16b, 1.19.3, 23w06a, 23w07a, 1.19.4 Release Candidate 1, 1.19.4 Release Candidate 2, 1.19.4 Release Candidate 3, 1.19.4, 23w12a, 23w14a, 23w18a, 1.20.1
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None
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Confirmed
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Rendering
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Normal
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Platform
The bug
Vertical lines of a pixel thick appears on the sky when the player is stationary while looking at an axis. The lines instantly disappears when the player moved. Few example when the lines appear: After loading a new world, player starts sleeping, after sleeping completed or respawn.
How to reproduce:
- Load a new world
- Set field of vision (FOV) to 90
- Look at the sky
OR
- Right click on bed when it's possible to sleep
- While sleeping, look at the sky
- After sleeping is complete, set field of vision (FOV) to 90 and look at the sky
- is duplicated by
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MC-229545 Lines render at the corners of the sky when FOV is specifically 90 and when the rotation is set to specific values (Can be closed as a Duplicate of MC-220195).
- Resolved