Found when trying to make tamed parrots sit in a 'birdbath' which included a waterlogged slab surrounded by signs to keep the water from flowing. I noticed that the parrots were never in the birdbaths whenever I left and came back. After watching them more closely for a time, I spotted that they were moving on their own even though they were sitting. They even remain in the sitting animation as they move or fly away.
I tested sitting parrots on other blocks like dry slabs and walls, and found that only those in contact with water seem to 'forget' that they're sitting. Most often, I found that unloading and reloading the chunk is the most reliable way of replicating this glitch, though I have seen them start moving when I've had the chunk loaded for a while.
Steps to Reproduce:
- Place down a slab and waterlog it (encase it in signs to stop water flow)
- Summon a parrot, and tame it with seeds
- Make the parrot sit down
- Push it onto the waterlogged slab
- Save and Quit, then rejoin the world
Expected:
The parrot would continue to sit on the waterlogged slab.
Observed:
The parrot will start flying away with it's sitting model applied, until it lands. Once it lands, it will continue to sit as expected.
Notes:
- relates to
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MC-205924 Parrots don't initiate falling animation if sitting
- Open