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Bug
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Resolution: Duplicate
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None
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21w08b
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None
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Java version used: Included
Java versions installed:
- 11.0.10
- 1.8.0_281
Java Arguments: -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
PC:
- OS: Windows 10 (20H2)
- Processor: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2.21 GHz
- RAM: 16,0 GB (15,8 GB usable)
- System type: 64-Bit-Betriebssystem, x64-basierter Prozessor
Java version used: Included Java versions installed: - 11.0.10 - 1.8.0_281 Java Arguments: -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M PC: - OS: Windows 10 (20H2) - Processor: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2.21 GHz - RAM: 16,0 GB (15,8 GB usable) - System type: 64-Bit-Betriebssystem, x64-basierter Prozessor
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Unconfirmed
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(Unassigned)
Broken (Chunk) shading along the Z axis from (X: 656) to (X: 671).
Problems include:
- No sunlight (Monsters can and do spawn at day)
- Weird shading of light sources (See 2021-03-01_21.47.26.png)
- Water in unaffected chunks become see through when looking into them from affected chunks (See 2021-03-01_21.07.50.png & 2021-03-01_20.45.25.png
"New" villages do not seem to be affected by this (See 2021-03-01_21.14.32.png & 2021-03-01_21.15.04.png), but other structures like desert temples are (See 2021-03-01_21.16.46.png) (It does not seem so bad, because I have placed torches to avoid excessive mod spawning).
Due to there being no sunlight at all times, and the affected area being very narrow monsters spawn more excessively.
- duplicates
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MC-214793 Some strips of chunks generate completely dark
- Resolved