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  1. Minecraft: Java Edition
  2. MC-215444

Natural hostile mob spawns are much less frequent with new world height and depth

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: 21w06a, 21w07a, 21w08b, 21w11a, 21w15a
    • Fix Version/s: None
    • Confirmation Status:
      Plausible
    • Category:
      Mob spawning
    • Mojang Priority:
      Important

      Description

      Because of the new world depth, hostile mobs now spawn at a much slower rate in any y-coordinate below y=128 than they did before 21w06a. This is because, despite there being up to twice as many spots for mobs to spawn, there is the same mob cap as before. It is now common to go through a cave system without seeing any hostile mobs even on hard difficulty. This makes the survival aspect to the game considerably easier.

      In 21w15a, the world height has been reverted, but this can be reproduced with the datapack to make the world depth go down to -64.

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        2. 2021-02-13_22.16.36.png
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            People

            Assignee:
            Unassigned Unassigned
            Reporter:
            Thunderstorm11 Brevort
            Votes:
            5 Vote for this issue
            Watchers:
            4 Start watching this issue

              Dates

              Created:
              Updated:
              CHK: