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  1. Minecraft: Java Edition
  2. MC-212533

chunk rendering glitching when there are solid blocks on specific places

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 21w03a
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      windows 10, java 1.8.0_51 64 bit
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      Sometimes the chunk rendering glitches out when im in specific places looking on specific angles (usually 60 to 90 on f3 screen). i dont know why it happens but i replicated it on creative and discover that solid blocks on specific coordinates directly interfere on it.

      How to replicate the visual glitch:
      1- Put your FOV at the maximum possible, it doesnt matter if you do this after or before joining the world, its just to help visualizing it.
      2- Create a new world with the seed -1414384297813050096
      3- Go to the coordinates [-1009 / 98 / -1] and stand there.
      4- While facing north, look down.
      At this point you should see the glitch. 

      Messing around with it, i end up discovering that:
       If you have solid blocks in one or more of the coordinates: [(1008, 1007, 1006, 1005) / 95 / -1] ,the visual glitch will happen, but if you remove them, it wont. 
       It still happens when you walk around in the same chunk, and in [-1009 / 99 / -8] it gets worse, but oddly this worseness only happen if there is a solid block present at [-1008 / 95 / -1].

      I ve seen similar visual glitches before in other maps i played, so since i could replicate it im posting here. hope it is of help.

      Video demonstrating the glitch: https://www.youtube.com/watch?v=_heW_R8fj84

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              Assignee:
              Unassigned Unassigned
              Reporter:
              pumumi joao guilherme
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