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Bug
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Resolution: Duplicate
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None
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1.16.4, 20w51a, 21w03a, 1.16.5, 21w05b, 21w07a, 21w10a, 21w11a, 1.17 Pre-release 3, 1.17
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None
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Windows 10
Java 1.8.0_51 64bit
4x Intel(R) Core(TM) i5-4590 CPU @3.30GHz
AMD Radeon (TM) R9 380 Series
16 GB RAM (2GB allocated to Minecraft)
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Confirmed
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Performance
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Important
The Bug
When being high above the world and looking downwards, the framerate drops significantly.
I discovered this while testing 1.17's new world height customization option. This does affect 1.16.4 as well though.
In my case, FPS drop from ~70 to ~30.
My guess is that despite the world being out of render distance vertically, the game still tries to render all the chunks below at once.
How To Reproduce
- Be in creative mode and double tab space to start flying
- /tp ~ 512 ~
- Look down
Possibly relevant video settings
- Biome Blend 5x5
- Graphics: Fabulous
- Render Distance: 16 chunks
- Smooth Lighting: Maximum
- Max Framerate: Unlimited
- Use VSync: Off
- Clouds: Off
- Particles: All
- Mipmap Levels: 4
- Entity Shadows: On
- Entity Distance: 100%
Specs
4x Intel(R) Core(TM) i5-4590 CPU @3.30GHz
AMD Radeon (TM) R9 380 Series
16 GB RAM (2GB allocated to Minecraft)
- duplicates
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MC-213779 FPS drops when looking up in a tall world (4064 blocks)
- Resolved