Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-208051

Chests/trapped chests/barrels do not 'open' after respawning


    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.19.3 Pre-release 3
    • 20w49a, 20w51a, 21w05a, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w37a, 21w40a, 1.18 Pre-release 1
    • None
    • Confirmed
    • Player
    • Normal


      When opening a container (chest, trapped chest, barrel), after being killed while opening that container, the container does not show an opening animation or get detected by Redstone or sculk sensors.



      1. Place down a chest.
      2. Set up a way to kill the player when they open the chest (sculk sensors or Redstone for trapped chests to shoot potions or /kill the player)
      3. Open the chest (keep GUI up)
      4. Die (Wait for the chest to close)
      5. Respawn
      6. Try to open the chest. The GUI should show up, but there is no sound or motion


      Does not affect:

      • Shulker boxes
      • Ender chests
      • Other Containers

      Also, the issue persists even after changing game modes, dying, or unloading/reloading chunks.

      Closing the world and reopening, or simply replacing the container with a new container ends the issue. Leaving the server and reconnecting also ends the issue.

      This occurs in both spawn and non-spawn chunks.

      One inconsistency with this issue is that when joining a server, the chest appears open after trying to open the chest after death. This does not happen in single player. However, Redstone events are still not emitted from the chest, despite the chest opening and closing.

            Fantastime [Mojang] Maxime Lebrot
            theusaf Daniel Lau
            8 Vote for this issue
            9 Start watching this issue