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Bug
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Resolution: Duplicate
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None
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20w45a
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None
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JRE 8+JDK 11
Windows 10 2004 Home Build 19041.572
Had multiple programs running in background such as Chrome, Discord, MS Teams, and Steam
Running on MultiMC 5
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Unconfirmed
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Creative
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(Unassigned)
I set the tick speed really high to test the copper degrading, but all that seemed to do was make commands unresponsive. Breaking and placing blocks seemed fine though, and no lag was introduced. System fans did not speed up. World saving took a lot longer than usual, so it was killed via MultiMC.
actions used in order:
world creation
messing around with creative
/gamerule randomTickSpeed 1000000000
[commands unresponsive past this point]
/gamemode spectator
/weather thunder
/gamemode spectator
/weather thunder
world saving
instance killed via MultiMC
- duplicates
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MC-76117 World freezes if gamerule randomTickSpeed is set to a very high value
- Reopened