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Bug
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Resolution: Duplicate
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None
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Minecraft 1.6.1
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Unconfirmed
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Creative
---- Minecraft Crash Report ---- // My bad. Time: 6/29/13 7:45 PM Description: Rendering screen java.lang.IllegalArgumentException: Modifier name cannot be empty at org.apache.commons.lang3.Validate.notEmpty(Validate.java:398) at oq.<init>(SourceFile:31) at tm.a(SourceFile:94) at xz.D(SourceFile:580) at xz.a(SourceFile:471) at awp.a(SourceFile:188) at awp.a(SourceFile:168) at bet.b(SourceFile:718) at atn.S(SourceFile:685) at atn.d(SourceFile:618) at net.minecraft.client.main.Main.main(SourceFile:101) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at org.apache.commons.lang3.Validate.notEmpty(Validate.java:398) at oq.<init>(SourceFile:31) at tm.a(SourceFile:94) at xz.D(SourceFile:580) at xz.a(SourceFile:471) at awp.a(SourceFile:188) at awp.a(SourceFile:168) -- Screen render details -- Details: Screen name: axa Mouse location: Scaled: (240, 190). Absolute: (480, 580) Screen size: Scaled: (640, 481). Absolute: (1280, 962). Scale factor of 2 -- Affected level -- Details: Level name: MpServer All players: 1 total; [bcx['DJinator'/0, l='MpServer', x=-349.02, y=57.62, z=-224.80]] Chunk stats: MultiplayerChunkCache: 441 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: World: (-358,4,-230), Chunk: (at 10,0,10 in -23,-15; contains blocks -368,0,-240 to -353,255,-225), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1) Level time: 3031 game time, 3031 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 1 total; [bcx['DJinator'/0, l='MpServer', x=-349.02, y=57.62, z=-224.80]] Retry entities: 0 total; [] Stacktrace: at bcu.a(SourceFile:284) at atn.b(SourceFile:1743) at atn.d(SourceFile:627) at net.minecraft.client.main.Main.main(SourceFile:101) -- System Details -- Details: Minecraft Version: 1.6.1 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 148058696 bytes (141 MB) / 345075712 bytes (329 MB) up to 1037959168 bytes (989 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 3254 (182224 bytes; 0 MB) allocated, 5 (280 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.6.1 LWJGL: 2.9.0 OpenGL: GeForce 8600 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: 58 (3248 bytes; 0 MB) allocated, 34 (1904 bytes; 0 MB) used
I was testing one of SethBling's plugins to see what things I can change using the attribute editor. It turns out, I can't use it on a bow without the game crashing. It's the only one I've tried so far that crashes my game.
{EDIT}Never mind. Apparently it's not Minecraft's fault. I must have done something wrong when editing. Just found out about 2 others with the same problem. Something about a UUID.
- duplicates
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MC-19629 Nameless attributes crash the game when hovered over
- Resolved