Affects Version/s: 1.16.1, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w49a, 20w51a
Fix Version/s: None
After a long testing I have concluded Cured Nitwit Villagers have a very weird and inconsistent way of spread their Gossip values, specially the major_positive and minor_positive which in this case applies directly to Cured Villagers.
In this second test I Cured this time 2 Nitwits and summoned another Farmer, I have done this with the intention to be more sure the Farmer has a higher chance of meet with a Nitwit and spend more time with them to check if there's a change in his Gossip values.
Here I did the opposite, to make sure it wasn't the minor_positive & major_positive the only affected values by this I summoned a Nitwit and increased my minor_negative values by hitting this Villager multiple times.
In this case there was a surprise, at first during the morning the Villagers met and so they were supposed to share their respective Gossip, just like in previous examples they still didn't share the values.
Here is when I noticed an incosistency, I first set the time to 10000 to let the Villagers meet around the Bell, during that I broke the Farmer's Workstation and around that time this Villager loose it's profession and in the process it actually got the Gossips values.
Fourth example and how it's supposed to work:
So taking the last 2 examples I decided to try what would happen if I break the workstation of a Farmer that is close to a Nitwit with major_positive value at 20