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Bug
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Resolution: Fixed
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1.15.2, 1.16 Release Candidate 1, 1.17.1, 21w37a, 21w38a, 21w40a, 1.18 Pre-release 1, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 22w44a, 1.19.3, 23w04a, 1.19.4, 24w19b
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None
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Confirmed
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Rendering
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Normal
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Platform
The font of a sneaking player's nametag reduces in opacity depending on the side of the screen that they're stood on for other players.
Steps to Reproduce:
- Get two players and label them, "Player A" and "Player B".
- Get "Player A" to stand still and have them look closely at "Player B"'s nametag.
- Get "Player B" to move to the left side of "Player A"'s screen whilst sneaking.
- Get "Player B" to move to the right side of "Player A"'s screen whilst sneaking.
Observed Behavior:
The font of a sneaking player's nametag reduces in opacity depending on the side of the screen that they're stood on for other players.
Expected Behavior:
The font of a sneaking player's nametag would not reduce in opacity regardless of the side of the screen that they're stood on for other players.
- is duplicated by
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MC-237034 The font of a sneaking player's nametag reduces in opacity depending on the side of the screen that they're stood on for other players
- Resolved
- relates to
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MC-172524 Letters of name tag render inconsistently when sneaking (within the same name tag)
- Resolved
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MC-257183 Z-fighting can be seen at some distances on the text of sneaking players' name tags
- Open
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MC-273489 Sneaking players' name tags are barely visible
- Resolved
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MC-276007 Players' name tags that are behind blocks or entities are rendered invisible or partly invisible depending on the angle you're facing
- Resolved
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MCPE-168789 Nametags are completely invisible while sneaking
- Resolved