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Bug
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Resolution: Duplicate
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None
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1.16 Pre-release 5
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None
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Seems to be every environment.
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Unconfirmed
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(Unassigned)
In the new pre-release 5, I have found that walking from water/waterlogged blocks onto farmland causes the player to stop as if they where walking into a barrier.
To test this, all you need to do is place a block of water or a waterlogged slab by a farmland block and try to walk across the water and over the farmland.
See this video:
- duplicates
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MC-188987 When standing on certain non-full blocks, the player gets pushed off if there is a lower area next to the block
- Resolved