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Bug
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Resolution: Duplicate
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None
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1.16 Pre-release 2
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None
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For what it's worth, Server is running on Solaris
/data/minecraft/1.16 # java -version
java version "1.8.0_231"
Java(TM) SE Runtime Environment (build 1.8.0_231-b11)
Java HotSpot(TM) 64-Bit Server VM (build 25.231-b11, mixed mode)
I'm starting it using:
java -XX:+UseG1GC -Xmx8192M -Xms8192M -jar minecraft_server.jar nogui
Client is Windows 10 Java minecraft.
For what it's worth, Server is running on Solaris /data/minecraft/1.16 # java -version java version "1.8.0_231" Java(TM) SE Runtime Environment (build 1.8.0_231-b11) Java HotSpot(TM) 64-Bit Server VM (build 25.231-b11, mixed mode) I'm starting it using: java -XX:+UseG1GC -Xmx8192M -Xms8192M -jar minecraft_server.jar nogui Client is Windows 10 Java minecraft.
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Unconfirmed
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(Unassigned)
When playing 1.16-pre2, it's really slow generating chunks - going for a trip out from home base involved a lot of stopping at the generated edge and waiting up to 10 seconds for the chunks around me to be generated.
For what it's worth, I'm playing a world created in 1.16 20w20b, and also played in 20w22a before updating to 1.16-pre2
It at least feels like a generation thing, rather than loading, as on the path back, I didn't have the same issues where I had been before, so loading (I guess) is working OK. I also just re-traced all the way to the stronghold and back (3000 block return trip), and had no chunk loading issues.
It also feels like the server is using a pile less CPU than usual... Typically when it's busy doing generation stuff, it'll pin a single core (of 6) flat out - but I'm not seeing much CPU use at all at the moment.
- duplicates
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MC-177542 Chunk loading and saving is extremely slow when sync-chunk-writes=true
- Resolved