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  1. Minecraft: Java Edition
  2. MC-184634

Worldgen setting with seed 0 is interpreted as an ASCII code

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Details

    • Bug
    • Status: Open
    • Resolution: Unresolved
    • 20w21a, 1.16.2, 21w14a, 1.17.1
    • None
    • Confirmed
    • Custom Worlds
    • Low

    Description

      The bug

      Setting the worldgen_settings.json file to have "seed": 0 causes the game to interpret it as ASCII and automatically set the seed to literal 48 instead of a random seed upon generation.

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              Dates

                Created:
                Updated:
                CHK: