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Bug
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Resolution: Duplicate
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None
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20w19a
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None
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Java version, Nether Dimension
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Unconfirmed
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(Unassigned)
Piglins AI activities seem to be higher priority than panicking when seeing/being near Soul Fire. This includes pathfinding, interacting, looking at the player and possibly more but I've not tested all of their activities so I'm only listing the ones I know are affected.
- duplicates
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MC-173054 Piglins aren't creeped out by zombified piglins and soul fire when attacking players
- Resolved