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Bug
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Resolution: Unresolved
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None
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20w19a, 1.17, 1.17.1, 21w42a, 1.18.2, 22w15a, 1.19, 1.19.1 Pre-release 1, 1.19.2, 1.19.4, 23w16a, 1.20.1, 1.20.4
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None
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Confirmed
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Data Packs, Player
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Normal
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Platform
The Bug
When your max health is set to 0, you don't die directly. This is caused by MC-16345.
Additionally, when you take damage, you die twice. This is MC-19690.
How to Reproduce
- /attribute @s minecraft:generic.max_health base set 0
→ You are still alive, with one heart - Take damage and die
- Click respawn
→ You are resurrected at the same location as you died, now with half a heart (MC-19690) - Die again
→ You now respawn properly
Observed Behavior
Players remain alive when their "minecraft:generic.max_health" attribute is set to "0".
Expected Behavior
Players would die and not remain alive when their "minecraft:generic.max_health" attribute is set to "0".