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Bug
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Resolution: Unresolved
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None
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1.15.2, 20w18a, 20w19a, 20w20a, 20w20b, 20w21a, 20w22a, 1.16 Pre-release 3, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w48a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w08b, 21w11a, 1.17 Pre-release 1, 1.17 Pre-release 2, 1.17, 1.17.1 Pre-release 1, 1.17.1 Pre-release 2, 1.17.1, 1.18.1, 1.18.2, 22w12a, 1.19.2, 1.20.3 Pre-Release 1, 1.20.4, 24w09a, 1.21.1
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Confirmed
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Mob behaviour
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Normal
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Platform
The bug
Some blocks are not regarded as obstructions by mobs.
Blocks affected
The following blocks are affected:
- Daylight Detector
- Lit Campfire (they do however see an unlit campfire as an obstruction)
- Lit Soul Campfire (they do however see an unlit soul campfire as an obstruction)
- Snow Layers (2-4)
- Honey Block
- Lily Pads
- Turtle Eggs
- Amethyst Buds/Clusters
- Pointed Dripstone
- Candles
- Big Dripleaf
- Azaleas (
MC-224454) - 'Closed' doors, which do not obstruct pathfinding MC-264433
Examples
See attached screenshots.
Note: I have not tested this with every mob in the game but with villagers and zombies.
- is duplicated by
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MC-213854 Mobs cannot pathfind around dripleaves.
- Resolved
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MC-226570 Axolotls Dance on Big Dripleaf
- Resolved
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MC-226642 Goats do not see big dripleaves as an obstacle when attempting to ram an entity
- Resolved
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MC-226644 Goats do not see azaleas or flowering azaleas as obstacles when attempting to ram entities
- Resolved
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MC-230126 Axolotls try to go on to two tall big dripleafs in one-block tall water
- Resolved
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MC-238541 Pathfinding problem
- Resolved
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MC-251636 Amethyst buds aren't marked as non-pathfindable
- Resolved
- relates to
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MC-264433 Mobs can't go through closed doors if they are placed like opened one
- Open
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MC-94831 Mobs pathfinding AI does not regard shulkers and boats as obstructions
- Resolved
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MC-96319 Mob pathfinding AI does not regard some blocks as obstructions and is unable to pathfind on top of them
- Resolved
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MC-175664 Entities get stuck in composters/cauldrons if air or a liquid is beneath them
- Open
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MC-276695 Breezes can't pathfind while on lily pads
- Open
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MC-203625 Mob pathfinding considers candles to be a full block
- Resolved