When I brake any block, the water texture is overlaying the "broken" block
What I expected to happen was...:
The texture to appear normally
What actually happened was...:
The water texture overlayed the texture
Steps to Reproduce:
1. put any block by the seaside
2. switch to creative
3. brake the block
- duplicates
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MC-9553 Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures
- Resolved